Current Projects:

 

 

Embodied Computing and Presence in
Virtual Environments

Theoretical and experimental work on the cognitive psychology and implications of more tightly coupling (immersing) the human body to the telecommunication interface. Advanced interfaces immerse the user in a virtual environment. What are the properties of a medium that make users feel more spatially present in the virtual environment than in the physical environment? How does the representation of the human body in the highly immersive virtual environment affect human performance and self-perception? How can a telecommunication system make our sense of the other's consciousness (co-presence) approach and, possibly, exceed the capabilities of face-to-face communication in certain communication applications?

Dr. Biocca, Kristi Nowak

   

Teleportal System: Projective Head-mounted Display for 3D Teleconferencing and Information Visualization.

Hardware and software engineering project to created a new, augmented reality system. Design of complete 3D augmented reality, face-to-face teleconferencing and telework system using a custom, patent-pending, projective head-mounted display and immersive augmented reality room. Features to include full stereoscopic views of the virtual environments. Funded by the MSU Foundation.

Dr. Biocca, Dr. Rolland, Dr. Rowland

   

Infosphere Spatial Interface: Body-surround, 3D Interface for Wearable Computers and Networked Virtual Environments.

This project conducts experimental research on egocentric and exocentric human spatial cognition in virtual environments. Theoretical and experimental work is applied to software engineering of a M.I.ND. Tool, a body-surround, information interface that immerses the user in spherical field of information. The Infosphere interface will be designed to be used in immersive, collaborative virtual environments (Teleportal Infosphere) and with wearable computers (Mobile Infosphere). Funded by the MSU Foundation.

Dr. Biocca, Arthur Tang, Dr. Owen

   

NeatTools: Embodied Interaction in Virtual Environments

This is a collaborative project between the Institute for Interventional Informatics and the MSU M.I.N.D. Lab to extend the functionality of NeatTools software. Project focuses on the development of external modules and complex networks that allow the human body to become more "involved" in the interaction with complex virtual environments. Funded by NEC and DARPA.

Dr. Warner