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Embodied
Computing and Presence in
Virtual Environments
Theoretical
and experimental work on the cognitive psychology and implications
of more tightly coupling (immersing) the human body to the telecommunication
interface. Advanced interfaces immerse the user in a virtual environment.
What are the properties of a medium that make users feel more
spatially present in the virtual environment than in the physical
environment? How does the representation of the human body in
the highly immersive virtual environment affect human performance
and self-perception? How can a telecommunication system make our
sense of the other's consciousness (co-presence) approach and,
possibly, exceed the capabilities of face-to-face communication
in certain communication applications?
Dr.
Biocca, Kristi Nowak
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Teleportal
System: Projective Head-mounted Display for 3D Teleconferencing
and Information Visualization.
Hardware
and software engineering project to created a new, augmented reality
system. Design of complete 3D augmented reality, face-to-face
teleconferencing and telework system using a custom, patent-pending,
projective head-mounted display and immersive augmented reality
room. Features to include full stereoscopic views of the virtual
environments. Funded by the MSU Foundation.
Dr.
Biocca, Dr. Rolland, Dr. Rowland
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Infosphere Spatial
Interface: Body-surround, 3D Interface for Wearable Computers
and Networked Virtual Environments.

This
project conducts experimental research on egocentric and exocentric
human spatial cognition in virtual environments. Theoretical
and experimental work is applied to software engineering of
a M.I.ND. Tool, a body-surround, information interface that
immerses the user in spherical field of information. The Infosphere
interface will be designed to be used in immersive, collaborative
virtual environments (Teleportal Infosphere) and with wearable
computers (Mobile Infosphere). Funded by the MSU Foundation.
Dr.
Biocca, Arthur Tang, Dr. Owen
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NeatTools: Embodied
Interaction in Virtual Environments
This
is a collaborative project between the Institute for Interventional
Informatics and the MSU M.I.N.D. Lab to extend the functionality
of NeatTools software. Project focuses on the development of external
modules and complex networks that allow the human body to become
more "involved" in the interaction with complex virtual environments.
Funded by NEC and DARPA.
Dr.
Warner
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